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Edge of Nowhere review

Insomniac's Oculus exclusive is clumsy Lovecraftian action compromised by VR. Our review:

  • The combat is just a tension-free matter of attrition: always inching forward, avoiding (or dissolving) enemies in repetitive, constricted patterns, broken up by long stretches of climbing the same blue ice walls.
  • In Edge of Nowhere, I just follow the wide, boring blue path to its inevitable conclusion, which is still easy to mess up.
  • VR can’t elevate Edge of Nowhere’s mediocre climbing, shallow combat, and contrived story.
  • Between ice walls and story scenes, Edge of Nowhere pits you against an ancient race of creatures in small stealth arenas.
  • In VR, where the priority is preserving the illusion, Edge of Nowhere shatters it often.

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@pcgamer: “Insomniac’s Oculus exclusive is clumsy Lovecraftian action compromised by VR. Our review:”


What is it? A third-person Lovecraftian action game.Expect to pay: $40Developer: Insomniac GamesPublisher: OculusReviewed on: Oculus Rift (required), Intel Core i7-4770K, GTX Titan Black Link: Official site


Edge of Nowhere review

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